using Godot;
using System;

public partial class P5实例化场景 : Node2D
{
	// Called when the node enters the scene tree for the first time.
	public override void _Ready()
	{
		Node2D n = CHelp.loadScene("res://NCharacter.tscn") as Node2D;
		AddChild(n);
		n.GlobalPosition = new Vector2(100, 100);
	}

	// Called every frame. 'delta' is the elapsed time since the previous frame.
	public override void _Process(double delta)
	{
	}
}
